Architecture

Name Title Credits School
ARCH 531 Thesis Topical Research Seminar 3 School of Arch & Design
This research seminar prepares students with a range of topics that may include the history, theory, design thinking, technology and digital fabrication skills. This course may include site investigations, precedent analysis, programming, prototyping, parametric investigations, and theoretical foundations and contexts. It is meant to assist students in the development of their subsequent ARCH 502 B.Arch. Thesis Studio projects.

Prerequisite Course(s): Prerequisite: ARCH 402

ARCH 601 M. ARCH Studio 1 6 School of Arch & Design
This course is an introduction to the fundamentals of design and visual communication for architects. Focused objective exercises in two and three dimensional design build on one another in increasing complexity. There is an emphasis on critical design thinking, drawing conventions, and modeling techniques.

Prerequisite Course(s): Prerequisite: Admission to the M.ARCH program Corequisite: ARCH 611, ARCH 641, ARCH 661

ARCH 602 M. ARCH Studio 2 6 School of Arch & Design
This studio builds on the introductory design skills acquired in ARCH 601. Students continue to develop critical design thinking skills and a language of effective visual communication through the fabrication of drawings and physical models. The theme of this studio is the examination of the anatomy of architecture through the critical analysis of canonical precedents. The first part of the semester is devoted to in-depth analysis of canonical buildings. The second part involves the students in devising a design intervention that engages the studied precedent. All exercises consider the translation of spatial concepts into physical design proposals. Classroom Hours- Laboratory and/or Studio Hours- Course Credits: 2-6-6

Prerequisite Course(s): Prerequisite: ARCH-601, ARCH 611, ARCH 641 Corequisite: ARCH 621, ARCH 644

ARCH 603 M. ARCH Studio 3 6 School of Arch & Design
Students will explore the themes of public architecture, public space and public infrastructure through research, travel, and studio projects. This summer semester, between the first and second years of the M.ARCH, is provides students with a deeper understanding of canonical and examples of architecture and urbanism embedded within the cultures where they were realized and used. Emphasis is placed on first-hand observation, on-site documentation and in-depth research augmented by local experts. A studio project provides a vehicle for students to explore, summarize and synthesize new knowledge. Classroom Hours- Laboratory and/or Studio Hours- Course Credits: 2-6-6

Prerequisite Course(s): Prerequisite: ARCH 602. Corequisite: ARCH Elective.

ARCH 607 Option Studio 5 School of Arch & Design
Students choosing this option will work in teams of three to four people to produce design and design development documents for a project of medium complexity. Modeling techniques to document and organize their work. They will understand local and international building codes to address zoning and site related issues respect to building massing, schematic design, and design development including egress, fire rating, construction and ADA requirements. Standards of professional practice will be referenced through the use of the AIA Agreement between the Owner/Architect B141 as a course organizing document. In addition documents will be expected to integrate structure, mechanical, electrical, HVAC and materials strategies into their design. Sustainable practices will be emphasized through reference to LEED and other evolving standards throughout the semester

ARCH 611 Introduction to Structures & Technology 3 School of Arch & Design
This course introduces the basic theoretical trajectory of structures and architectural technology and its simulation of the built environment. Architectural "elements" and "assemblies" are explored abstractly in terms of their structural, material, and environmental concerns. Classroom Hours- Laboratory and/or Studio Hours- Course Credits: 3-0-3

Prerequisite Course(s): Prerequisite: Accepted into the Master of Architecture program Corequisite: ARCH 601

ARCH 621 Building Systems I 3 School of Arch & Design
This course introduces the basic theoretical trajectory of structures and architectural technology and its simulation of the built environment. Architectural "elements" and "assemblies" are explored abstractly in terms of their structural, material, and environmental concerns.

Prerequisite Course(s): Prerequisites: ARCH 601, ARCH 611 Corequisites: ARCH 602

ARCH 631 Comp & analysis of Built form 3 School of Arch & Design
In this course students will learn about seminal works of architecture in the 20th and 21st century, through analytic/ comparative methods, rigorous research and writings. It is designed to focus on the tectonics of building design and culture beyond the scope of traditional history of architecture. Classroom Hours- Laboratory and/or Studio Hours- Course Credits: 3-0-3

ARCH 632 Special Topics in Architectural History & Delineation 3 School of Arch & Design
This course offers study in special topics in architectural history and delineation. This course focuses on the use of analog and digital skill sets, including databases and software to compile and represent research conclusions, and to establish methods for original research.

Prerequisite Course(s): Prerequisite: ARCH 661

ARCH 641 Arch Visual Communications I 3 School of Arch & Design
This course will introduce the computer as a medium for making and visualizing design decisions in architecture. This course will utilize a diverse computing environment based on multiple platforms, software, and data format exercises, intended to aid students in the initial comprehension of the construction, manipulation, and representation of information related to architectural design. Classroom Hours- Laboratory and/or Studio Hours- Course Credits: 3-0-3

ARCH 644 Architectural Visual Communication 2 3 School of Arch & Design
This course introduces advanced two and three dimensional CAD/CAM (computer aided drawing and modeling systems), presentation drawing and diagrams, rendering and post production techniques, and animation using various software platforms. Students experiment with interpretive and analytical drawing types in two, three, and four dimensions. Time, atmosphere and sequence of spatial propositions are described using rendered image stills, animated clips, and a variety of cinematic editing and cutting techniques along with advanced real-time simulations in virtual reality. With continually emerging software and rapidly evolving implementations in practice, students learn to work collaboratively and intelligently between traditional and emerging platforms to generate comprehensive, holistic projects that are thorough in both design process, production and in representation.

Prerequisite Course(s): Prerequisite: ARCH 641

ARCH 661 Global History of Architecture I 3 School of Arch & Design
This course provides students with introductory knowledge of global history of architecture from the Late Stone Age until the end of the Sixteenth Century. A selection of critical themes and topics is used to identify patterns of cultural and spatial growth, architectural histories, and urbanistic developments in Europe, the Americas, Africa, the Near East, and Asia. Special attention is given to the impact that the world’s major religions and belief systems have had on the development of rituals, buildings, and art forms. A variety of constructed monuments, vernacular structures, and indigenous, local, and regional settings are discussed with regard to cultural, technological, economic, environmental, and social conditions. Students are exposed to a variety of canonic writings in architectural theory, including the enduring relevance of the past in contemporary architectural debates. Classroom Hours- Laboratory and/or Studio Hours- Course Credits: 3-0-3

ARCH 662 Global History of Architecture II 3 School of Arch & Design
This course explores the global history of architecture from the beginning of the Seventeenth Century through the early Twenty-First Century. Select themes and topics are used to identify patterns of cultural, intellectual, behavioral, urban, and artistic trends changing over time around the world, focusing on the local and regional specificities of cultural and spatial contexts. Special attention is paid to the secular shift in western modernity and its impact on art, architecture, city planning, and construction methods in the Americas, Europe, Africa, Asia, and Oceania. Seminal writings on the parallel and divergent histories and theories of architecture alongside the rise of capitalism, nationalism, regionalism, technological modernization, and revolutionary political ideologies help to better understand current issues regarding cultural diversity and social equity. Relevant buildings, city plans, drawings, manifestos, and artistic movements from diverse global locations are discussed in close detail, as these are shifting conceptions of ornament, structure, architecture, beauty, nature, progress, utopia, values and truth. Classroom Hours- Laboratory and/or Studio Hours- Course Credits: 3-0-3

Prerequisite Course(s): Prerequisite: ARCH 661

ARCH 663 History of Landscape I, Gardens and Urban Space 3 School of Arch & Design
This is a course devoted to the history and theory of landscape and garden design and their relationship to urban space. In particular, the relationship of man-made landscapes to built form within an urban context will be addressed; the links between urban parks and gardens and regional developments will also be studied. The examples presented cover not only a vast span in time, from antiquity to the present, but also a variety of civilizations. We shall focus on a certain number of significant concepts and theoretical issues in each presentation; some will be dealt with in greater depth than others.

ARCH 664 Arch Hist 4 History of Landscape, Gardens and Urban Spaces II 3 School of Arch & Design
Landscape design has often been considered relevant for recreational or similar programs, for designing solutions for residual spaces in cities or to complete a building aesthetically. It has become clearer of late, just how potentially rich and diverse, yet fragile, are the spaces in which we live and move; as a result of the dramatic natural events worldwide, students will understand the limitations of life’s resources, of the consumption of space and energy, and of the increased production of waste. This course will focus on the ways in which landscape urbanism can foster regeneration and productivity of land in cities, in order to make our regions adaptable and resilient to natural phenomena through strategies of transformation and reuse/ recycling. The approach must be a holistic one, to rethink the definition of physical thresholds that have become increasingly permeable and hence, vulnerable, such as waterfronts, to natural forces; an interdisciplinary curriculum allows us to reevaluate from a variety of points of view and methodologies, such as things as the relations between built and un-built space within much larger eco-systems. Classroom Hours- Laboratory and/or Studio Hours- Course Credits: 3-0-3

Prerequisite Course(s): Prerequisite: ARCH 663

ARCH 691 Principles of Social/Economic Environments 3 School of Arch & Design
This course is focused on analyzing how social, economic and political dynamics are able to effect and shape our territories, both globally and locally. Transitional and Resilient theories are only some of the approaches which try to describe and understand transformation and adaptation processes, related to both human and natural behaviors; which are able to determine a specific social environment, as well as the way to see, use and move through the space, modifying it. Special attention will be dedicated to strategies of managing informal urban densification processes (sustainability and public health), rules, procedures available, and state of the art- in terms of laws and bureaucratic tools for community oriented projects in underdeveloped Countries (India, Africa, South America, China). Classroom Hours- Laboratory and/or Studio Hours- Course Credits: 3-0-3

ARCH 693 Environment Eco and Managment 3 School of Arch & Design
The environmental debate involves several scientific/ academic fields, but also policy and decision- makers, public administrations, private agencies and consistent investments, in terms of human and financial resources. New environmental approaches and regulations have created a need for expertise and managers with an understanding of environmental issues of cross connections, in a synergic way within these. Environmental quality is deeply related to transformation processes involving energy consumption and production of waste and pollution with relevant environmental impacts. Therefore, it has become a priority to define and structure alternative energy systems environmentally sustainable; new technologies of production and strategies of reduction/ recycle of waste; new decisional and managing expertise.

ARCH 694 Portfolio-Meth, Tools and Medi 3 School of Arch & Design
This elective course is organized in a series of seminars and individual tutoring meeting taught by a team of professors and experts. It is considered an auxiliary class, which aims to help in clarifying and communicating through appropriated and coherent tools and media(tech, design, writing…) the final thesis research and project. Classroom Hours- Laboratory and/or Studio Hours- Course Credits: 3-1-3

Prerequisite Course(s): Prerequisites: ARCH 604, ARCH 643 Corequisties: ARCH 605

ARCH 701 Urban Design Studio I 6 School of Arch & Design
The first Advanced Urban Design Studio in the MS. in Architecture, Urban Design Program. The studio focuses on design, research, and applied methods to address broader issues of urbanization connected to urban forms and their inter-relationships. Students are introduced to critical concepts, fundamental knowledge and technical skills to analyze, generate and project urban scenarios in real contexts. The studio is developed in conjunction with Arch 841 Digital Techniques and Media for Urban Design I to support processes of analysis and representation through a set of software platforms. Classroom Hours- Laboratory and/or Studio Hours- Course Credits: 2-6-6

ARCH 701B Computational Design 6 School of Arch & Design
ARCH 701B, is the first Advanced Architecture Design Studio in the Master of Science of Architecture, Computational Technologies program. This design studio will focus on specific issues of representation through computational design. An informed realism implies that reality is continuously transformed by information systems. The designer can now intervene directly upon reality by recognizing and displacing information systems. Students will address computation as proto-architectural. Questioning how architects represents space, the studio will implement, displace, and advance computer algorithms, data representation and data interaction. The studio will use an applied experimental design exercise, to integrate through computational design, the parallel knowledge being acquired in the co-requisite seminars. The studio will do experimental applied research within a range of spatial-based problems, ranging from: Big Data gathering and processing; to simulation; to emergent geometry implementing computational languages, machine learning and artificial intelligence; to an augmented virtual reality simulation interface. The studio will ultimately question systems of representation in architecture, innovating, developing and expanding algorithms, tools, interfaces, and applications.

Prerequisite Course(s): Corequisites: ARCH 775. ARCH 781, ARCH 783

ARCH 701C Health and Design Studio 1 Healthcare Facilities Design 6 School of Arch & Design
This is the first Advanced Architecture Design Studio, ARCH 701C, in the Master of Science in Architecture, Health and Design program. The studio will be supported by a network of academics and practitioners in design and health fields in the New York City region. Some of these people, from companies and institutions, will be integrated into the teaching activities of this studio. Students will be introduced to case studies in healthcare spaces, to base reflections and interdisciplinary design approaches mobilized as alternatives to conventional practices in the field. Existing systems of medical principles, systems and organization will be analyzed in case studies, and, through transformation and recombination, new spatial and environmental qualities will be generated in design proposals. The objective of the studio is to learn the skills, sensibilities and methods by which to make pertinent alternative design schemes for the healthcare industry, professionals and patients.

Prerequisite Course(s): Corequisites: ARCH 751

ARCH 702 Urban Design Studio II 6 School of Arch & Design
The second Advanced Urban Design Studio in the MS. in Architecture, Urban Design Program. The studio expands on the methodologies, topics, and spatial dynamics of Arch 701 Urban Design Studio I. This studio focuses on design, research, and applied methods to address broader issues of urbanization connected to multi-scalar and interdisciplinary approaches associated with processes of urbanization in global contexts. The studio is developed in conjunction with Arch 842 Digital Techniques and Media for Urban Design II to support processes of analysis and representation through a set of software platforms. Classroom Hours- Laboratory and/or Studio Hours- Course Credits: 2-6-6

Prerequisite Course(s): Prerequisite: ARCH 701

ARCH 702B Computational Design Studio 2 Fabrication and Robotics 6 School of Arch & Design
ARCH 702B is the second Advanced Architecture Design Studio in the Master of Science in Architecture, Digital Technologies program. The studio will follow an applied research approach to computational design by developing physical experiments 1:1 scale, leading to a full-scale prototype, a digital fabrication full-scale spatial exercise, or a class wide interactive interdisciplinary exterior pavilion or interior installation. Digital fabrication will be expanded to include the several interfaces, machinic systems, CAM (computer aided manufacturing software) for tool-paths in 3d Printing, CNC (computer numeric control mechanisms), Robotics and informational processes between computer representation and machine-based output, expanding dimensions between materials, drawing and building processes and systems. Each student will be asked to understand critically the translation differential between computational design as representation and material computation as digital fabrication. The design studio will work to integrate in a hands-on design exercise knowledge acquired in the pre-requisite, co-requisite studios and seminars. Students will address architecture through computational fluid dynamics/simulation, structural simulation, material simulation (3d printing and time-based programmable 4d printing), performance simulation and optimization activating an evidence-based design in forensic architecture and post-occupancy measurement. The project will also work with environmental simulation to activate micro-ecologies for a post-human responsive healthy space researching into materials as mediums to activate ecologies. This hands-on project-driven studio will engage with the design of built prototypes thinking them 1:1 scale, working with emergent material forces. This studio will teach students the emergent issues in digital fabrication and materials to prepare students for applied research in physical computation/robotics and sensors for the third and last studio. The design and investigation of new materials, new fabrication processes exploring 3d Printing and CNC machinic systems, and ultimately robotic technologies will be tested to develop either individual or a class-wide project. The knowledge acquired through the previous studios, core and elective seminars will be integrated into a site-specific, 1:1 scale construction. Each class will be asked to integrate the diverse knowledge previously acquired, and potentially activate new mediums and new media as means of doing architecture, by implementing new technologies that aim to generate new parameters, innovative design-thinking processes and enable proto-architectural structures.

Prerequisite Course(s): Prerequisites: ARCH 701B, ARCH 775, ARCH 781, ARCH 783 Corequisites: ARCH 776, ARCH 782, ARCH 784

ARCH 702C Health and Design Studio 2 Health Prototypes 6 School of Arch & Design
This is the second Advanced Architecture Design Studio, ARCH 702C, in the Master of Science in Architecture, Health and Design program. This studio focuses on prototyping innovative configurations and material assemblages of spaces for health and wellness. This studio will be briefed by medical and design partners within other Schools and Colleges in NYIT, other academic partners in the New York City region, and industry collaborators with specific expertise to plug into the studio. Benefiting from introductory Lab workshops on alternative approaches to materiality, multidisciplinary design, computational and electronic augmentation, students will acquire further skills for a series of experimental design products in this semester. Knowledge gained in core seminars will be folded into the methodologies and products worked on in this semester. Informed by a complex set of briefing agencies, to prototype spaces, design work in this studio will be generated in relation to dynamic environmental qualities at various scales. This Second design studio is concerned with how spaces aligned to the constraints of disability, and confronting ableist biases for standard, normative body types, and the capacity for mobility and access. The outcomes of this studio will be a series of smaller scale design outcomes, as ergonomic and kinesiologic formations, leading to spatial networks, and ultimately, configured as a new institutional diagram.

Prerequisite Course(s): Prerequisites: ARCH 701C Corequisites: ARCH 752

ARCH 703 Urban and Regional Design Studio III 6 School of Arch & Design
Continuation of Urban and Regional Design Studio II. This course constitutes the "capstone" demonstration of ability at the level of a Master's of Architecture Degree. Classroom Hours- Laboratory and/or Studio Hours- Course Credits: 2-6-6

Prerequisite Course(s): Prerequisite: ARCH 702

ARCH 703B Computational Technologies Studio 3 CT Project Based Learning (PBL) 6 School of Arch & Design
This course, ARCH 703B, is the third Advanced Architecture Design Studio in the Master of Science in Architecture, Computational Technologies program. This last Studio 3 - PBL, in continuity with but differing from Studio 1 and 2, will be a project based applied research studio aiming to complete a single class-wide project through a diverse set of approaches and expertise. The knowledge acquired through the previous studios, core and elective seminars will be integrated into a site-specific, 1:1 scale construction in the Long Island campus at NYIT. The PBL studio will work during the summer semester. Each class will be asked to integrate the diverse knowledge previously acquired, and potentially activate new mediums and new media as means of doing architecture, by implementing new technologies that aim to generate new parameters, innovative design-thinking processes and enable proto-architectural structures. First, building up from previous studios and seminars, this studio will use an applied experimental approach expanding dimensions between computational design, materials and digital fabrication and assembly. Second, it will expand design authorship to include the parameters that define computation in architecture design and that structure systems of representation, including, among others, distinct algorithmic structures, emergent geometry (machine learning, AI), new plug-ins, and ultimately new software to develop the class-wide project. Third, this studio will facilitate subject-object interaction through sensors and augmented reality that can be used to develop responsive ecological and healthy environments. Fourth, studio work will also focus on the parameters that define material based construction systems in architecture and structure building components based on economic efficiency. The design and investigation of new materials, new fabrication processes exploring 3d Printing and CNC machinic systems, and ultimately robotic technologies will be tested to develop the class-wide project. The studio concludes with an exhibition of final projects in this MS program.

Prerequisite Course(s): Prerequisites: ARCH 702B

ARCH 703C Health and Design Studio 3 HD Project Based Leaming (PBL) 6 School of Arch & Design
This is the third Advanced Architecture Design Studio, ARCH 703C, in the Master of Science in Architecture, Health and Design program. This last Studio 3 - PBL, in continuity with but differing from Studio 1 and 2, will be a project based applied research studio during the summer session. The studio will culminate with a final project that consolidates the knowledge and skills learned in the earlier studios, core and elective courses enabling students to synthesize and develop a particular area of interest at the intersection of design, technology and health. A structured framework will help the students to identify a robust and focused set of theoretical, design-based objectives and fabrication explorations. The focus of the final project is to twofold: firstly, to synthesize professional, historical, theoretical, social, material, etc. knowledge; and secondly, to have immediate consequences for industry of an exploratory area of multidisciplinary design at the intersection of Architecture and Medical fields, presented as the development of prototypical propositions. The studio concludes with an exhibition of final projects in this MS program.

Prerequisite Course(s): Prerequisites: ARCH 702C

ARCH 704 M. ARCH Studio 4 6 School of Arch & Design
Students explore public architecture through the design of a medium-scale institutional building of moderate spatial complexity, for a local urban site. Students are challenged to integrate design ideas into a meaningful spatial strategy that considers site, program, circulation, structure, enclosure systems, and environmental issues. Phased exercises will demand a variety of representation techniques and design methods including sketches, drawings, diagrams, and physical models.

Prerequisite Course(s): Prerequisite: ARCH 602 or Track II status Corequisite: ARCH 722, ARCH 741

ARCH 705 M. ARCH Studio 5 6 School of Arch & Design
This studio is a semester-long comprehensive design of a building of moderate complexity with at least one space requiring long-span structural components. Its scope includes adjacent outdoor space and development and integration of structure, building enclosure, systems, materiality and sustainability to an increasingly plausible level of detail and specificity.

Prerequisite Course(s): Prerequisites: ARCH 704 Corequisites: ARCH 727, ARCH 727

ARCH 721 History and Theory of Cities 3 School of Arch & Design
History and Theory of Cities aims to provide a critical overview of the historical and theoretical development of cities through the engagement of social, cultural, economic, political, and morphological aspects that are inherently embedded within the processes of urbanization. This course aims to examine history and theory as side-by-side aspects to uncover critical themes that shape cities and urban dynamics.

ARCH 722 Building Systems 2 3 School of Arch & Design
This course will place emphasis on the relationship between building design and all the building systems required for successful architectural project. This course acts as a companion course to the M.ARCH design studio ARCH 705, and all assignments are related to the project in the studio course; as such how to integrate system into the architectural design process through a holistic conception of architecture continues the main goal of the Systems course sequence. Classroom Hours- Laboratory and/or Studio Hours- Course Credits: 3-0-3

Prerequisite Course(s): Prerequisite: ARCH 772 Corequisite: ARCH 705

ARCH 723 Material Tectonics I 3 School of Arch & Design
This course is an introduction to contemporary materials and material practices used in the design, construction and performance of architectural components and projects. Beginning with an overview of material component systems in architecture, and advancing through the design and specification of assemblies, this course culminates in the crafting and fabrication of scaled building component elements and their combinations and assemblies.

Prerequisite Course(s): Prerequisites: ARCH 602 or M. ARCH Track II status Co-requisites: ARCH 704

ARCH 724 Material Tectonics II 3 School of Arch & Design
This course is a continuation of Material Tectonics I, and develops research and design skills in the uses of materials and material practices in the design, construction and performance of architectural projects. Students develop and experiment with the composition and performance of systems based on the module designed in Material Tectonics I. This course culminates in the crafting and fabrication of scaled building component elements, their combinations and assemblies.

Prerequisite Course(s): Prerequisites: ARCH 704 Corequisites: ARCH 705

ARCH 725 Theories & Case Studies of Urbanism 3 School of Arch & Design
Theories and Case Studies of Urbanism aims to examine theories of urbanism and case studies as parallel aspects in the past, present, and future development of the urban environments. The course investigates dynamics and relationships that emerge from theories and case studies by looking at processes of urban formation and their correlation with the contexts in which they emerge and operate in disciplinary practices.

ARCH 726 Case Studies in Urbanism/Suburbanism 3 School of Arch & Design
Critical analysis of canonical urban and suburban design precedent, in terms of form, operations, and policy as carriers of meaning. Seminar format.

ARCH 727 Construction Documents 3 School of Arch & Design
In this course, students will study modern methods of construction drawing development, purpose and organization through the use of computer- aided design and drawing. Topics in this course include emerging methods/ documents used in projects delivery. The focus of this course is directed and guided in the preparation of a complete set of drawings: plans, sections, evaluations, details and schedules. All new topics introduced will support the development of these documents. Classroom Hours- Laboratory and/or Studio Hours- Course Credits: 3-0-3

Prerequisite Course(s): Prerequisite: ARCH 704, ARCH 722

ARCH 741 Architectural Visual Communication 3 3 School of Arch & Design
This course introduces the key relationships that exist among various methods of drawing, three dimensional form making, and technologies of full-scale fabrication and construction. The course also focuses on integrated, relational and ecological design thinking through interpretive, analytic, and generative uses of digital media, design computation logics, and parametric design methods. With continually emerging software and rapidly evolving implementations in practice, students learn to work collaboratively and intelligently between traditional and emerging platforms to generate comprehensive, holistic projects that are thorough in both design process, production and in representation.

Prerequisite Course(s): Prerequisite: ARCH 644 or Track II status

ARCH 751 Studio Workshop 1 Introduction to Design Technologies 1 School of Arch & Design
In this skills-based workshop, ARCH 751, students will acquire advanced skills required for use in design studios, including tools for analysis, simulation, 3D modeling in Rhinoceros software and plug-ins, fabrication technologies, and visualization. The objective of this required course is for students to learn and apply computational skills towards design problems. Conducted at the start of Fall semester, the lab component of this module will target ways to analyze, simulate and synthesize the spatial and environmental attributes which promote health and wellness. Taught as an intensive tutorial format, this workshop is organized in a series of technique-based modules on specific platforms, software and interfaces, which aim to progressively advance the ability of students to apply computation to design. This workshop will build up from the learning of modeling operations, simple scripts to small plug-ins, to add-ons, to increasingly more complex applications. Design exercises will be assigned in relation to student's skills developing shared tools, including scripts, coding, algorithms, and visual algorithms.

Prerequisite Course(s): Corequisites: ARCH 701C

ARCH 752 Studio Workshop: Multidisciplinary Design 3 School of Arch & Design
This studio workshop, ARCH 752, will focus on the deep influence of the environmental qualities of our designed spaces upon the health, wellness and fitness of our bodies and minds. Students will acquire advanced skills required for use in design studios, including tools for analysis, simulation, 3D modeling in Rhinoceros software and plugins, fabrication technologies, and visualization. The objective of this required course is for students to learn and apply computational skills towards design problems. This lab will also introduce principles and practices of collaborative design, across design and health, including architecture, interior design, industrial design and product design, and other disciplinary arenas. Experimenting on a co-design mode of crossing disciplinary practices will be built into the ethos of the program, with a goal to achieve design solutions, made possible by multiple contributors with diverse disciplinary expertise. In a series of intensive lecture, seminar and lab sessions, this workshop will also deliver a set of key readings and case studies.

Prerequisite Course(s): Corequisites: ARCH 702C

ARCH 753 Seminar 1: History and Theory of Design for Health 3 School of Arch & Design
This core course, ARCH 753, focuses on the history and theory related to designing for health, at the intersection of methodologies, design commonalities and specificities, between healthiness of our bodies, minds and the mutually reciprocal relationship to the healthiness of our interior architectural environments. Principles of holistic design for health, as well as some of the key tools and design approaches are introduced in this course. Aiming to introduce a history of health institutions and their associated spaces, the course will develop expertise with which to address challenges faced by ageing, injured or disabled subjects with diminished mobility, the embedding of universal and inclusive design, confronting the notion of a perfect, healthy and idealized body. A contemporary human-centered approach to designing spaces for wellness, challenges the standardization of architectural and interior spaces, and also the uniformity of healthcare. Architectural spaces are conventionally designed for normative bodies, generally dismissing illness and disability as limiting factors in how some people use and move through spaces. Architecture, medical products, and clothing are all dimensions to the measurements of averaged, and often idealized bodies. There persists an ableist bias, as opposed to disabled or, extraordinary, based on standardized, normative body features, dimensions and capacities. In turn, designing spaces for people with disabilities brings challenges to deviate from the standardization and regulation of architectural space. Students examine the major preventative health issues, and their spatial consequences, affecting the design of spaces with health and wellness today. The ways in which architectural and interior spaces have contributed throughout history to our well-being, forms the overall focus of this core course. The course surveys the disciplinary domains of the design of institutional design, architectural and interior spaces, mobility schemes and devices, medical products, interfaces, fabrics, wearables and clothing, material systems, and smart systems.

ARCH 754 Seminar 2: Body, Mind, & Built Environment 3 School of Arch & Design
In this core seminar course, ARCH 754, students learn new approaches to environmental and material organizations in architectural space, with an emphasis on the emotional and physical effects of architectural space on our health and wellness. In a series of lectures, case studies, student-led seminar presentations on case studies and weekly readings, the fresh arena of augmented and intelligent materials, spaces and interfaces will experiment with the physical bodily and cognitive effects, to enable designed environments to have more positively impacting effects upon our bodies and minds. This course introduces eastern medical and spatial philosophies which reveal well-being as an affect of architectural space. The consequences of these medical philosophies for spatial environments will be shaped by a participatory approach to design, in which design outcomes are shaped through co-design between architectural designers, industrial designers, material scientists, and medical professionals. The customization of environments, spaces and products, can be aimed to target a greater extent of universalization, through modularity, which can be a recombinant strategy to achieve a universal design language.

ARCH 755 Seminar 3: Environmental Behavior & Design Intelligence 3 School of Arch & Design
This course, ARCH 755, introduces concepts and computational tools in the area of environmental qualities. Students will be introduced to a toolbox which can be applied to the measurement of problem-based environmental attributes of daylight and artificial light, color, temperature, air quality and flow, and other environmental attributes and their qualities, as well as a set of skills which simulate environmental behaviors in space. In a series of technical software tutorials, methods will be introduced, for the automating the generation of vast quantities options in relation to varying criteria and constraining parameters – or, optioneering – to map out a solution space of possibilities, rather than a single optimal solution. Introducing student to environmental qualities and their impact on human well-being, these notions are key concepts to base innovations in the architecture and design of healthcare spaces. In addition to learning simulation software applied to environmental qualities, this course is pedagogically organized to include seminar discussions around particular themes and readings, including nature, environments, atmosphere and design intelligence, as well as problem-based short design exercises, on a case study prototype, worked on in groups of students.

ARCH 756 Medical & Mobility Prototypes 3 School of Arch & Design
In this course, ARCH 756, students are introduced to the latest advancements in material research and development in applications for medical products, spaces and devices. Today’s maker culture, reliant on collaborative design, is creating alternative medical devices by democratized prototyping, working closely with patients, with their best interest in mind. Appropriating knowledge from various sources, and transferring it to another application, the bottomup, on-site making of medical products is a tendency which is at the intersection of design, health and technology. Material research in the area of medical products, spaces and devices, are making advances in design arenas, which enlist, fabrics and textiles, embedding smart systems into textiles and other hard surface materials, actuated by illumination and other effects. Processes of design and end devices can be made more accessible through collaboration between diverse actors and agents. Communities of practice can come together to collaborate on the design of spaces, with the aim to personalize medicine, and to empower the patient.

ARCH 757 Materials 3 School of Arch & Design
This course, ARCH 757, is offered to satisfy the Focus Area II of the Master of Science of Architecture, Health and Design program. In the seminar students will learn, analyze, research, displace and investigate new paradigms in materiality applied to architecture. This seminar will focus on material properties, behavior and characteristics through environmental simulation and optimization, structural simulation and optimization, studies the properties of material composites, hybrid materials, and polymers.

ARCH 758 Elective Seminar 2 Materials 2 - Living Materiality 2 School of Arch & Design
This elective seminar, ARCH 758, is offered to satisfy the Focus Area III of the Master of Science of Architecture, Computational Technologies program and Focus Area II of the Master of Science of Architecture, Health and Design program. In the two consecutive elective seminars (ARCH 757, ARCH 758) students will learn and apply computation in relation to fabrication and will analyze, research, displace and investigate new paradigms in materiality applied to architecture. Material design and research will be developed through computer simulation, optimization, testing and prototyping. This seminar will focus on innovative research on ecological materials, bio-materials, live cell materials, live cell growth and synthetic live cell 3d printing, and intelligent responsive materials. New knowledge and research will be developed and implemented through a creative applied design exercise aimed to build up specific skills but also critical positions in relation to material computation, material logic, informed material processes, and simulation applied to architecture, ecology and health.

Prerequisite Course(s): Prerequisites: ARCH 757

ARCH 761 Studio Workshop 1 Computational Design 1 School of Arch & Design
This workshop, ARCH 761, is open to all students in the Master of Science in Architecture, Computational Technologies program, specially designed to serve as a common base to all students and also as an introduction to Focus Area I Computational Design. This first workshop is designed to offer computational design skills to students taking ARCH 701B Advanced Design Studio 1 and to complement students' levels in computer skills. The workshop is organized in a series of technique-based modules on specific platforms, software and interfaces, which aim to progressively advance the ability of students to apply computation to design. The workshops will assign simple progressive applied design exercises alternating by semester and in relation to student's skills developing scripts, coding, algorithms, and visual algorithms.

Prerequisite Course(s): Corequisites: ARCH 701B

ARCH 762 Studio Workshop 2 Fabrication 1 School of Arch & Design
This second workshop, ARCH 762, is designed to offer computational design skills for students taking ARCH 702B Advanced Design Studio 2 and to complement students’ levels in computer skills in the elective seminars. It is specifically intended for Focus Area II: Digital Fabrication/Robotics, Physical Computation/Responsive Space-Environments. The workshop is organized in a series of technique-based modules on specific platforms, software and interfaces, which aim to progressively advance the ability of students to learn, edit, and displace CAM (computer aided manufacturing software) for 3d Printing, CNC (computer numeric control mechanisms) tool path editing, and Robotics addressing emergent material conditions in digital fabrication.

Prerequisite Course(s): Prerequisites: ARCH 761 Corequisites: ARCH 702B

ARCH 763 Studio Workshop 3 Material Simulation 1 School of Arch & Design
Studio Workshop 3, ARCH 763, is designed to offer knowledge and skills on materials and to complement students' levels in computer skills specifically intended for Focus Area III - Materials. The course is organized by a series of technique-based modules on specific platforms, software and interfaces, which aim to progressively advance the ability of students to critically comprehend and apply computational design skills to materials. The workshops will assign simple progressive applied design exercises in relation to student's skills developing material simulations applied to digital fabrication issues and material performance under stress and material optimization. Studio Workshop 3 will focus on materials activating design issues from environmental, structural, material simulation and aiming to activate physical issues in structural and material optimization through evidence-based design. The workshop will also introduce students to material testing and experimentation including material research and development with polymers.

Prerequisite Course(s): Prerequisites: ARCH 761 Corequisites: ARCH 702B

ARCH 772 Site Planning 3 School of Arch & Design
This course will place emphasis on the relationship between site design (including green systems and universal accessibility) and building design and the building systems required for successful lighting design (daylighting and artificial), basic fire protection, vertical transportation. This course acts as a companion course to the M.ARCH design studio ARCH 704, and all assignments are related to the project in the studio course; as such how to integrate system into the architectural design process through a holistic conception of architecture continues the main goal of the Systems course sequence.

Prerequisite Course(s): Prerequisite: ARCH 621 or Track II status Corequisite: ARCH 704

ARCH 775 Core Seminar 1 History and Theory of Representation and Technologies 3 School of Arch & Design
ARCH 775, is the first seminar, in the Master of Science in Architecture, Computational Technologies program. The focus of this seminar is on the history and theory of architecture spanning from perspective (Renaissance) to Big Data and Computational Design (Data Science and Computer Science). First, this seminar will study history and theory of representation and technologies in relation to architecture. Second, the seminar will study the history of Computer Science in relation to information theory and Data Science. Third, students will explore, through experimental applied exercises, how new survey technologies, or insightful researches on a single technology, may challenge assumed architecture theories in history and/or representation. Fourth, students will be asked to critique relationships between emerging technologies and cultural innovation in a research paper. The paper will be formatted and follow an art history methodology and be based on a single technology in relation to architecture representation based on a scientific quantitative method of inquiry.

Prerequisite Course(s): Corequisites: ARCH 781

ARCH 776 Core Seminar 2: Fabrication Optimization & Material Simulation 3 School of Arch & Design
ARCH 776 will focus on a 4 steps evidence-based exercise through design and digital fabrication. First, students will work with analog physical models to intuitively study the subjects of the course by testing structures, fluid dynamics, and material properties. Second, students will work on an integrated project through software focusing on the simulation of architectural elements: site, environmental conditions and/or interior environmental conditions and/or systems, structural typologies, and material-based construction systems. Students will develop strategies to address ecological synthetic and/or biological evolution responsive architecture activating a scientific evidence-based design methodology. Third, students will develop their own material, (composites, recycled, filament) polymers customized pellets or composites for 3d, 4d printing (time based) and/ or robotic materials (reacting). Fourth, semester based on applied research exercises will focus on a single material (material-based construction system), structural typology, and environmental condition. Projects will address computational design based on simulation and optimization following an evidence-based approach. Project may or not include scale materialization through computer-based fabrication, CNC, 3d printing, and/or robotic fabrication developing a range of possible results.

Prerequisite Course(s): Prerequisite: ARCH 781

ARCH 781 Computational Design I 3 School of Arch & Design
ARCH 781, is the first course in Computational Design offered in the Master of Science of Architecture, Computational Technologies program. The objective of this course is for students to learn and apply computation in relation to architectural design. Students learn, develop skills and apply critical computational thinking and design through architecture exercises and projects. The objective of the two consecutive courses (ARCH 781, ARCH 782) is for students to analyze, research, displace and eventually investigate new paradigms in computer-based systems of representation applied to architecture design. Aiming to develop algorithms applied to architecture design, the seminar will teach existing informational structures, focusing on specific issues ranging from binary information, algorithmic structures, flow diagrams, code syntax, scripting, programming languages, and visual algorithms. Students will learn to develop skills in visual algorithms through Rhinoceros 3D Grasshopper plugin, Unity 3D, Python programming language, and ML activating AI through frameworks such as TensorFlow, MATLAB, Wolfram Mathematica or others. First, the seminar will address Data Science gathering and processing data, Big Data and developing data sets through crowdsourcing, web scraping and API using Python Programming Language. Second, the course will teach students basic computer programming skills through simple scripts in Rhinoceros 3D Grasshopper plugin building up knowledge to develop more complex algorithms activating emergent geometry in computational design (Rhinoceros 3d Grasshopper parametric design, computational design and others). Students will learn to develop scripts, algorithms, and code their own programs. Third, the course will study and apply Machine Learning, ANN, GAN’s and other neural nets activating Artificial Intelligence.

Prerequisite Course(s): Corequisites: ARCH 775

ARCH 782 Computational Design II 3 School of Arch & Design
ARCH 782, is the second course offered in Computational Design in the Master of Science in Architecture, Computational Technologies program. The objective of course ARCH 782 is for students to learn and apply computation in relation to architectural design. Students learn, develop skills and apply critical computational thinking and design through architecture exercises and projects. The objective of the two consecutive courses (ARCH 781, ARCH 782) is for students to analyze, research, displace and eventually investigate new paradigms in computer-based systems of representation applied to architecture design. Students will learn to develop skills in visual algorithms through Rhinoceros 3D Grasshopper plugin, Unity 3D, Python programming language, and ML activating AI through frameworks such as TensorFlow, MATLAB, Wolfram Mathematica or others. First, the course will advance computer programming skills through Rhinoceros 3D Grasshopper plugin building up knowledge to develop complex algorithms activating emergent geometry in computational design. Students will learn to develop scripts, algorithms, and code their own programs, and/or other computational design exercises such as executable files, tool development (Rhinoceros 3D and Rhinoceros 3D Grasshopper), in preparation for a plug-in and/or application and/or interface development. Second, the course will study and apply Machine Vision (object tracking recognition), kinetics, Machine Learning (supervised and non supervised /data repositories), ANN, GAN’s and other neural nets advancing studies in various forms of Artificial Intelligence.

Prerequisite Course(s): Prerequisites: ARCH 775, ARCH 781 Corequisites: ARCH 776

ARCH 783 Fabrication and Robotics I 3 School of Arch & Design
ARCH 783, is the first course in Fabrication and Robotics offered in the Master of Science in Architecture, Computational Technologies program. The objective of the two consecutive courses (ARCH 783, ARCH 784) is for students to analyze, research, displace and eventually investigate new paradigms in computer-based systems of fabrication, construction, interaction and robotics applied to architecture. Students will develop skills in visual algorithms applied to fabrication through Rhinoceros 3D Grasshopper plugin, Arduino/Raspberry Pi, implement Python programming language for fabrication, KUKA PRC (KLR). First, students will learn physical computation (Arduino or Raspberry Pi) in relation to sensors for data gathering and data link. The seminar will collect environmental data in a space and develop an interactive responsive system. Second, students will experiment through physical computation mechanisms for digital fabrication that structure building construction systems and digital fabrication. Each student/group of students will analyze, displace, design, research and develop a 3d Printing machine mechanism (assembly, customize parts), or a CNC multi-axis mechanism, or a Robotic system for digital fabrication (MCode) . Third, students will study and apply various forms of reverse engineering for 3d printing, laser cutting, and other CNC. Fourth, students will design-fabricate implementing conventional CAM routines, tool paths and scripts in 3d printing, CNC, and other machines such as KUKA Robotic Arms. Students will analyze, simulate, edit and modify conventional CAM protocols for 3d printing, CNC, tool paths, and robotic digital fabrication processes to deal with emergent material processes. Each student will then activate a computational design process through CAM displacement (Gcode), activating critical relationships between emergent material forces in digital fabrication processes. Students will also study multi-axis CNC and Robotics in fabrication.

Prerequisite Course(s): Corequisites: ARCH 775, ARCH 781

ARCH 784 Fabrication and Robotics II 3 School of Arch & Design
ARCH 784, is the second course in Fabrication and Robotics offered in the Master of Science of Architecture, Computational Technologies program. The objective of this seminar is for students to learn computation applied to Robotics digital fabrication. The objective of the two consecutive courses (ARCH 783, ARCH 784) is to build up relationships between digital fabrication, machinic systems, sensors and robotics, and architecture. Students will develop skills in visual algorithms applied to fabrication through Rhinoceros 3D Grasshopper plugin, implement Python programming language for fabrication, KUKA PRC (KLR). First, students will build up skills from ARCH 783 in relation to simulating and executing protocols for coordinating one, two, three or four independent and interrelated combined robotic arms through KUKA PRC (KRL). Second, students will learn how to work through robotic fabrication implementing customized add-ons such as various types of injection or deposition 3d printing for concrete 3d printing and other materials. Third, students will learn how to develop and customize material mixes to implement through injection or deposition 3d printing using robotic arms add-ons. Fourth, Students may learn to use machine vision and implement AI for robotic fabrication. Students will Machine Learning to innovative in the relationship between CAM software and CNC, including 3d Printing and Robotic Systems through object tracking recognition. The seminar will study alternative means through machine vision to adjust, calibrate, deviate, and reprogram relationships between tool paths, material behavior under stress, and CAM feedback adjustment.

Prerequisite Course(s): Prerequisites: ARCH 781, ARCH 783 Corequisites: ARCH 776, ARCH 782

ARCH 791 Special Studies in Archictecture 3 School of Arch & Design
Special studies in architecture focuses on special topics – based on student and faculty specializations - that fall outside the scope of existing courses. This course is repeatable. It is available to students in SoAD Graduate programs.

ARCH 792 Special Studies in Architectural Media 2 School of Arch & Design
Special studies in architecture focuses on special topics – based on student and faculty specializations - that fall outside the scope of existing courses. This course is repeatable. It is available to students in SoAD Graduate programs.

ARCH 793 Research in Architecture 1 School of Arch & Design
Research in architecture allows students to conduct directed, focused research on special topics, based on student and faculty specializations, that fall outside the scope of existing courses. It is available to students in SoAD Graduate programs. This course may be repeated. Registration requires approval of the director.

ARCH 801 M. ARCH Studio 6 6 School of Arch & Design
Students choosing this option will work in teams of three to four people design and design development documents for a project of medium complexity. Simulating an office environment, students will utilize Building Information Modeling techniques to document and organize their work. They will understand local and international building codes to address zoning and site related issues with respect to building massing, schematic design, and design development including egress, fire rating, construction and ADA requirements. Standards of professional practice will be referenced through use of the AIA agreement between the Owner/Architect b141 as a course organizing document. In addition students will be expected to integrate structure, mechanical electrical, HVAC and materials strategies into their design. Sustainable practices will be emphasized through reference to LEED and other evolving standards throughout the semester. Classroom Hours- Laboratory and/or Studio Hours- Course Credits: 2-6-6

ARCH 802 M. ARCH Studio 7 6 School of Arch & Design
This studio is organized around the fulfillment of clearly articulated integrated design goals at a scale and scope of work determined by research conducted in previous semesters, specifically in ARCH 801. Projects may range in scale from that of urban design and related spatial and infrastructure systems, to that of sustainable and integrated building design, down to product design, material systems, and responsive environments considering innovative architectural details and components. This studio serves as the capstone studio for the M.ARCH degree.

Prerequisite Course(s): Prerequisite: ARCH 801, ARCH 821, ARCH 862 Corequisite: ARCH 882

ARCH 821 Building Systems 3 3 School of Arch & Design
This course supports an advanced investigation of architectural technology in various topics related to the concurrent design studio. Advanced research in extreme building types, extreme program types, physical simulation environments, financial simulations, and advanced fabrication technologies are supported. Technical documentation and/or physical fabrication output is required. Classroom Hours- Laboratory and/or Studio Hours- Course Credits: 3-0-3

Prerequisite Course(s): Prerequisite: ARCH 722

ARCH 824 Cities, Ecologies, & Infrastructures 3 School of Arch & Design
Cities, Ecologies, and Infrastructures examine the sustainability and resilience of infrastructure systems in cities. The course addresses relations between urban dynamics and climate change, environmental and social justice, energy, mobility, networks, and flows to provide a critical overview of how infrastructures shape the urban environment from micro to macro scales.

ARCH 841 Digital Techniques & Media for Urban Design I 3 School of Arch & Design
Digital Techniques and Media for Urban Design I aims to introduce techniques and media for analysis, representation, and generation of narratives in urban design. Students are engaged with a set of software platforms for advanced modeling and representation, parametric tools, time-based techniques, and digital fabrication.

ARCH 842 Digital Techniques & Media for Urban Design II 3 School of Arch & Design
Digital Techniques and Media for Urban Design II aims to expand the contents introduced in Arch 841 to provide advanced techniques and media for analysis, representation, and generation of narratives in urban design. Students are engaged with a set of software platforms for dynamic mapping and simulation, data-driven urban analytics, environmental modeling, and smart urban technologies.

Prerequisite Course(s): Prerequisite: ARCH 841

ARCH 843 Digital Software Module I 1 School of Arch & Design
Master of Architecture in Urban and Regional Design (MAURD) students are required to learn specific and continually evolving digital software for urban research and design. This module-based course will provide students the software skills required for Urban Design Studio (ARCH 701) and Digital Modeling for Urban Design (851.) Classroom Hours- Laboratory and/or Studio Hours- Course Credits: 0-1-1

ARCH 844 Digital Software Module II 1 School of Arch & Design
MAURD students are required to learn specific and continually evolving digital software for urban research and design. This technical course will provide students the software skills to succeed in Urban Design Studio (ARCH 702.) Classroom Hours- Laboratory and/or Studio Hours- Course Credits: 0-1-1

ARCH 861 Social, Economic, Political, & Technological Issues of Urban Design 3 School of Arch & Design
Social, Economic, Political, and Technological issues of Urban Design aims to introduce social, economic, political, and technological issues connected with the urban scale and its implication in practice.

ARCH 862 Architecture & Standardization 3 School of Arch & Design
Light bulbs and door hinges, paints and plumbing, insulation and electrical outlets: standards, legal ordinances, building codes, and technical specifications play an enormous role in governing the design of so many things that surround us. Still, we tend to be oblivious to their presence. The means by which they are developed, circulated, and enforced seems all too often to take place invisibly, even supernaturally, which is precisely why they are important as objects of study. Why do standard sheets tend to elude the attention of design historians and theorists? How does a standard "become" standard? It would be foolhardy to offer a totalizing answer to these questions - there is no "one size fits all" answer to why standards matter in the first place. Still, there is one point of which one can be safely assured, namely that standards and other such documents are not merely technical in nature; they need to be understood as social and cultural artifacts as well. They influence the way we think as much as they shape how we work and act. They have histories and warrant our critical attention. In this seminar, we explore theories and histories of standardization and other such "invisible" infrastructures; we explore their importance to the history of mechanization, automation, and prefabrication in design. We consider the dangers of standardization from a political, economic, and human rights point of view. We discuss standardization's relationship to capitalism, on the one hand, and modem statecraft, on the other. We theorize related concepts in architecture, from functionalism to the idea of "the user." We will use this course as an opportunity to help us understand the rise of construction management as a discipline. Our readings draw from the histories of architecture, technology, information, and politics; we will (hopefully) conduct at least one field trip; we also want to engage in candid conversation about how technology appears to be transforming the design professions today, particularly in the light of BIM (Building Information Modeling), automation, "the sharing economy," and globalization.

Prerequisite Course(s): Prerequisite: ARCH 662

ARCH 871 Housing & Urbanization Systems 3 School of Arch & Design
Housing and Urbanization Systems examines housing policy and planning in global contexts to investigate urban growth and impact in communities. Through history, theory, and applied research, the course engages forms of settlements and implications in planning strategies.

ARCH 880 Practice Models & Strategies 3 School of Arch & Design
This course presents an understanding of why the practice of architecture is, as it is today, and what are the possibilities for the future. The course expends the point of view of architecture practice to include that of the owner, developer, and entrepreneur. New business models and project delivery methods are explored. The organization and administration of a building project is examined in detail, from schematic design, to design development, to contract documents, to bidding and negotiation, through construction administration, and commissioning. Classroom Hours- Laboratory and/or Studio Hours- Course Credits: 3-0-3

Prerequisite Course(s): Prerequisites: ARCH 705

ARCH 881 Issues of Practice & Community Engagement 3 School of Arch & Design
Issues of Practice and Community Engagement examines strategies to engage the expanded field of urban design practice with communities and organizations through real projects.

ARCH 882 Externship 3 School of Arch & Design
Students will work 12-16 hours per week at externships with government agencies, community associations, or architectural practices involved with urban design. Students will meet and report regularly with the Program Director on their work and the employer will make a final report to the Director. Students shall submit final written reports or project presentations. The externships will be developed and/or approved by the Program Director. Paid Internships that provide a stipend to cover the cost of three credits of tuition may be permitted with approval of the program director. International students must also have approval from the international student advisor.

ARCH 883 Internship 0 School of Arch & Design
Students have the opportunity to work in an architecture environment to gain practical experience, increase professionalism, develop a basic understanding of the work environment, and sharpen career focus. To be eligible, students must be enrolled in the MAURD program and must have at least one semester in NYIT with 3.0 or better GPA. Course may be repeated.

ARCH 884 Independent Urban Design Studies 1 School of Arch & Design
Students are encouraged to pursue independent academic research, within the mandate of the MAURD program. During their third (and final) semester, these students will be permitted on a case-by-case basis to conduct independent research under faculty and/or external supervision. Classroom Hours- Laboratory and/or Studio Hours- Course Credits: 0-1-1

Prerequisite Course(s): Prerequisite: ARCH 701

DSGN 721 Visualization to Final Product: Manufacturing and Production flow of Furnishings, Fixtures and Equip 3 School of Arch & Design
Prototyping, manufacturing, distribution and marketing strategies, within a global context, are analyzed to develop a series of fully realized proposed product lines. These examples of completed works are used towards studying the effects of distribution and testing within specific lifestyle markets of the world of interiors, furnishings, and design. Classroom Hours- Laboratory and/or Studio Hours- Course Credits: 3-1-3

DSGN 780 Entrepreneurial and Business Development for the Design Disciplines 3 School of Arch & Design
An advanced class in global management concepts and entrepreneurship that focuses on ideation of a Design Profession venture, its required infrastructure, aspects of its business management, required financing, long range strategic planning, basic budgeting, organizational structures, and models of studio practices. Local and international business and finance strategies are taught against the backdrop of comprehending financial instruments and contractual agreements; additionally business planning techniques and practices. Classroom Hours- Laboratory and/or Studio Hours- Course Credits: 3-1-3

DSGN 781 Real Estate, Planning, In House Design Divisions, and Facilities Management 3 School of Arch & Design
Coursework emphasizes preparation of professionals poised to assume key roles in managing an organization’s built environment, either as staff employees and managers, or as consultants or outside service providers. The course equips students with the key skills to effectively manage the real estate portfolios, participate in the design departments and in house design teams for global brands, their facilities and the complex systems thereof. Classroom Hours- Laboratory and/or Studio Hours- Course Credits: 3-1-3