Director, Cornell University Program of Computer Graphics, Computer Graphics Pioneer
"Left Brain/Right Brain: Round Two Four Decades of Change in Visual Computing and What Comes Next"
Since the early days of computing, visual storytelling requiring the knowledge of science and the talent of art has been the ultimate dream. With the exception of a few, most of these early forays were limited by the existing technologies and dominated by the left-brainers who developed the tools. Only now, as the advanced technologies are both ubiquitous and commoditized, can we utilize these capabilities with almost unconstrained imagination. This talk will graphically illustrate the roughly four decades of progression of visual computing and suggest possible curricula to educate the next generation of students, the right-brainers who will become the leaders in the world of digital media.
Since 1966, Dr. Greenberg has been researching and teaching in the field of computer graphics. During the last 15 years, he has been primarily concerned with research advancing the state-of-the-art in computer graphics and with utilizing these techniques as they may be applied to a variety of disciplines. His specialties include real time realistic image generation, geometric modeling and color science. He presently teaches the computer graphics courses in Computer Science, computer-aided design in Architecture, computer animation in Art, and technology strategy in the Business School.
Working with the General Electric Visual Simulation Laboratory, he produced a sophisticated computer graphics movie, “Cornell in Perspective” as early as 1971. He is the author of hundreds of articles on computer graphics (including two published in Scientific American, May 1974 and February, 1991, both of which have been highly publicized); and he has lectured extensively on the uses of computer graphics techniques in research applications.
His current computer science research projects involve realistic image generation, parallel-processing algorithms for rendering, new graphical user interfaces, and computer animation. His recent application projects include ornithology and the search for the ivory-billed woodpecker, medical imaging and virtual surgery, architectural design for a green environment, and new types of computer displays, from electronic paper to touch-sensitive table displays.
He was the founding Director of the National Science Foundation Science and Technology Center for Computer Graphics and Scientific Visualization. He has been the Director of the Program of Computer Graphics for thirty-eight years and was the originator and former Director of the Computer Aided Design Instructional Facility at Cornell University.
He has taught courses in computer graphics in computer science, computer-aided design in architecture, computer animation in art, and technology strategy for business. Many of his graduate students have gone on to become leaders in the fields of computer graphics, computer animation, and computer-aided design for architecture. Six former students have won Hollywood's Technical "Oscars", and five have won the prestigious SIGGRAPH Achievement Award.