Art (Animation)

Name Title Credits School
ARTA 602 2-D Computer Animation 3 School of Arch & Design
Introduction to the fundamental concepts of cell animation while utilizing contemporary digital technologies. Students will develop storyboards to determine the design of characters, scenes, and action with various 2-D animation software programs. Emphasis will be directed toward understanding main key frame development and tweening procedures to produce movement as practiced by traditional animators.

ARTA 701 3-D Computer Modeling and Animation 3 School of Arch & Design
A survey of the fundamental concepts of three dimensional modeling and animation. Topics include 3D modeling, texturing, lighting, rendering, and basic animation techniques. Students will create several animations duringg the semester.

ARTA 752 Advanced 3-D Computer Modeling and Animation 3 School of Arch & Design
A continuation of Introduction to 3-D Computer Modeling and Animation. Advanced techniques are presented, with an emphasis on self-directed creative work.

ARTA 801 Concept & Visual Storytelling 3 School of Arch & Design
This course covers the basic essentials for the making of great characters and great stories. Topics include concept and treatment documents, character documents, costume design, set design, stories and storytelling, plot, timing, scripts, storyboards, and much more. Students design their own characters, stories, and storyboards.

ARTA 802 Advanced Concept, Character and Storyboard Development 3 School of Arch & Design
A continuation of Concept, Character, and Storyboard Development. Students continue to develop concepts through the creation of more advanced characters and the production of storyboards of greater complexity and interest.

ARTA 851 Character Animation 3 School of Arch & Design
This course covers advanced 3D animation techniques for animating biped characters in 3 dimensions. This course covers the basic tools and techniques employed in 3-D animation to give characters believable movement. Building on basic mechanics students will explore more complex animation techniques. They will also utilize dialouge to create more expressive characters. Topics include planning, body mechanics, and facial animation to achieve believable movement for 3D characters.

Prerequisite Course(s): Prerequisite: ARTA 752

ARTA 852 Advanced Character Animation 3 School of Arch & Design
A continuation of Character Animation This course is continued study in Advanced Character Animation. Building on body mechanics an basic acting skills explored in ARTA 851. Students will explore more complex animation techniques, such as quadruped animal movement and two-person dialogue. In this course, there is a strong focus on character animation.

ARTA 861 Animation Studio 3 School of Arch & Design
Animation Studio is designed for advanced animation students to carry out independent computer animation projects of their own design, with an emphasis on self-directed creative work. Students should be equipped with the appropriate knowledge of computer animation by the time they enter this course. Content for the animation is selected by the student under guidance of the professor.

ARTA 862 Dig Anim Tech Wksp 3 School of Arch & Design


ARTA 871 Stop Mot Studio 3 School of Arch & Design